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In Six Flags Fun Park I built the terrain and textures in the park side of the game in 5 distinct themed areas as well as implemented and maintained the streaming zones throughout the course of development.
I made various props, buildings, and character pieces as well as optimized many of the park assets before they could be implemented within the constrainsts of our streaming system.
In addition I made the openning Wii banner with Nintendo's proprietary tools.
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